![]() ![]() This is such an American invention: like "minutes" on your mobile phone bill. Everyone does - any other system is just a scam to make us confused about how much money we're really spending. I don't want to keep track of my points, I want to keep track of my real money. Might as well call them "flooz" or "beenz", it's just a bad idea IMHO. However, I am completely down on the idea of Microsoft Points. ![]() Customizing your virtual car from your mobile phone will probably apeal to some as well, though definitely not as many, but I grok the concept. Though honestly, being able to play "hearts" on your Windows machine, XBox and mobile would probably be just as compelling for many people. Having played Hexic for a while on the new 360, I have to say that it's as cool as is to be expected from the creator of the best casual game ever created, so these guys have some heavy hitters on their team who are going to be able to create cool new content. You can imagine playing chess on your mobile phone - it has a certain look to it - but your opponent is actually on the Xbox and is seeing much more advanced, three-dimensional graphics and sounds. They'll be able to play across all those devices. They will have one gaming identity on all those devices. What we're looking to do from a casual-games standpoint is let people have one game experience across any device where Microsoft software works, be it the Xbox, their PC, or their cell phone. What will also be key to the Microsoft mobile-gaming experience is that you'll be able to be part of the Microsoft gaming community whether you're on your PC or your Xbox or your mobile phone. What we want to do is to offer the mobile community access to games that they're familiar with - that they've played on MSN Games or the Xbox - on a mobile device. And so in order to provide the best experience possible, we're going to pull all the best games from around the world together. It would be foolish of us to think that we can make all the best games in the world. We plan to make our own casual mobile games, but we also plan to aggregate games. Our approach with mobile games will be similar to our approach with Xbox Live Arcade games and with MSN Games. I love this whole area, and its interesting to hear about their strategy: Interesting article today in Business Week about Microsoft's vision of how casual games are going to get integrated together throughout their consumer products and services. ![]()
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